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kit848

Gambler Improvements

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6 minutes ago, dmitric419 said:

1+ Just make gambier shop instead, like there only cases. the better role cost more credits.

yeah and they get a credit when they would get a case in the current version (or at least slowed down to consider the other sources of credits)


professional necromancer

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Posted  Edited by dmitric419

And to the gambier cases, there always a chance of getting skeledoot item as a troll saying you got unlucky in your luck in sk/randy/other cases but traitor case is safe because never matter what, you get a traitor item.

Edited by dmitric419

Just a gamer and helpful person.

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3 hours ago, dmitric419 said:

1+ Just make gambier shop instead, like there only cases. the better role cost more credits.

I prefer the cases, the RNG element is what makes it enjoyable and different

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Posted  Edited by dmitric419
3 hours ago, kit848 said:

I prefer the cases, the RNG element is what makes it enjoyable and different

Only reason i think they don't want to do that is because of it's too overpowered so there has somehow lower the power.

Edited by dmitric419

Just a gamer and helpful person.

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+1, but ditch the shop idea, you already have no choice in what you get so id say thats balanced but you could give a longer cooldown when you get one of the rarer cases if you need more balancing


Reach for the stars, there you will find pie.

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