annoying furry 6,300 / 63,950 Report Post Posted April 25, 2017 This will be where me and @Kubnair will post changes made to the Breach server. - Enabled the MOTD again, as the issue that caused us to disable has been resolved - Made SCP-1048-A a bit slower. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 26, 2017 Edited April 26, 2017 by Xy_ Added the "Remote Door Control" to the mapconfig file as this was missing for some reason, I believe this was what was causing br_requestgatea to not work. Changed the server's hostname. (Effective next restart) Edited April 26, 2017 by Xy_ (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 26, 2017 - Fixed br_requestgatea - Added hatschat (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 28, 2017 - Fixed and enabled special rounds. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 29, 2017 - Added Pointshop - Added Masks - Fixed a bug involving the round not ending when a player goes into spectator mode as the second to last living person. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 29, 2017 - Removed the masks and pointshop - Added 2 new neck snapping sounds for 173 - Added SCP 035 (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 30, 2017 Edited April 30, 2017 by Xy_ - Updated the scoreboard Here is a picture: Edited April 30, 2017 by Xy_ (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 30, 2017 Edited April 30, 2017 by Xy_ - Moved MTF Spawn into the medical area, they cannot leave until the round starts - Updated Ulogs Edited April 30, 2017 by Xy_ (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted April 30, 2017 - Added SCP 457 back into the game - Disable SCP 457 being lit on fire, this is to prevent the glitch where you are still on fire on the following rounds. - Gave SCP 457 a slight speed buff. - Gave SCP 035 a slight HP buff - Reduced the firing rate of some guns (Somebody said they were able to kill SCP 096 in mere seconds) (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 1, 2017 Edited May 1, 2017 by Xy_ - SCP 682 is no longer able to leave his spawn before prep is over. I will begin changing the spawns of other SCPs so that I can do this with them too. - Added a few more weapon spawns - Moved 096's spawn to his real area, the doors open when prep ends Edited May 1, 2017 by Xy_ (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 2, 2017 - Fixed an issue where people couldn't connect due to a map update, this won't happen again as I have renamed the map and moved it to the fastdl. You will have to download the map next time you connect. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 3, 2017 Edited May 3, 2017 by Kubnair - Edit Reason: You spelt grenades wrong :lenny: - Added some lines of dialogue that 049 will say when he infects someone - Added the files for grenades, they aren't used yet. Edited May 3, 2017 by Kubnair You spelt grenades wrong :lenny: (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 3, 2017 Edited May 3, 2017 by Xy_ - snip - Edited May 3, 2017 by Xy_ (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 3, 2017 - Removed favorite SCPs because they were broken. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 5, 2017 - Added a map config for the new map, everything is working, however there are a few bugs with the map, I am waiting for the map dev to fix them (If he doesn't, i'll do it myself) (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 5, 2017 - The default map is now gm_site19_v2, which is just the newest version of site19, but renamed for fastdl. You will have to redownload the map on next connection. The map update bring many changes - Significant changes to the layout of the map - Changed SCP 1048-A's spawn - Gate B is now functional, you must speak with the computer SCP to open the gate first and enable make sure remote door control is ON (unlike gate a, for gate a it must be off), for that reason, there will be no !gateb (yet), so NTF should still go to gatea. - Elevators now teleport people who are inside rather than move, this makes them less likely to break. - The escape zone has changed Thanks to @RickGrimesTM and @Thats_Miles for helping me test this. Post any bugs you find in this thread: (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 5, 2017 - Flashbangs will now spawn randomly around the map. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 6, 2017 Edited May 6, 2017 by Xy_ - Added some spawns for keycards around the lcz2 - Fixed an issue that involved gecko-chan still having the Rick skin after it was removed. - Fixed the spawn rates of level 3 keycards. Edited May 6, 2017 by Xy_ (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 7, 2017 - Disabled jukebox for people who are currently alive - Reduced 1048-A's range (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted May 8, 2017 - Added World models for the Radio and the S-Nav (Suggested by Firestorm) (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...