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Male_08

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So currently a lot of things are broken in breach. Here's a list of them:

 

512 and the hat scp - 512 is extremely  overpowered and hard to play against as a scp with short range. The cap is even more overpowered because of the new guns that kill people in seconds. In my opinion both should be removed.

 

The medkit and 500 - Both have a exploit where if you use one of them then throw it down you get a infinite supply of them. 

 

160 - Spectators can't spectate it, it gets stuck in the floor, and it's not fun to play as. I think this scp should be removed.

 

079 - When 079 spawns in 939, 939 gets stuck inside of the ceiling. 079 can also be escorted at the normal escort point. 

 

020 - Sometimes random 020 players get stuck in the void.

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Posted  Edited by yoshiw2

Humans should get a slight damage reduction buff to counter how strong guns are.

 

Also I like the hat I don't want it removed, but I do think its very strong it should probably drain health

x2 faster.

 

and 512 is mostly a defensive only item to make your enemies stop chasing you and leave, unless someone is delaying or exploiting outside the map.

 

 

Edited by yoshiw2

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