Chef4real 1 / 308 Report Post Posted February 7, 2021 make the car movable so i can use polter on it and drive around Share this post Link to post Share on other sites More sharing options...
Burriss75 34 / 2,096 Report Post Posted February 7, 2021 That would just kill you, the poltergeist explodes Share this post Link to post Share on other sites More sharing options...
Sophie~ ♡ 176 / 2,841 Report Post Posted February 7, 2021 what Share this post Link to post Share on other sites More sharing options...
Rhysin_ 540 / 13,218 Report Post Posted February 7, 2021 Edited February 8, 2021 by BlazingArson Driving the car would make no sense since it has no wheels and It's too big of a prop for the poltergeist to do anything worthwhile (the poltergeist bounces things around and eventually exploads, it's a prop killing tool) The car isn't set up as a prop by the map maker, so we can't really do anything about that here anyway Edited February 8, 2021 by BlazingArson Made by @Clavers Share this post Link to post Share on other sites More sharing options...
lord of burgers 67 / 3,407 Report Post Posted February 8, 2021 I think Chef means that he wants to possess it as a spectator? I'm not sure. It would be pretty easy to change the car's prop type to physics rather than static (allowing the prop to move, fly around with the poltergeist, and possess), so that wouldn't be an issue. Maybe we'd have to ask the map maker for permission, but it's such a tiny change and the map maker's credits would still be in the map, so I doubt it. Share this post Link to post Share on other sites More sharing options...
Rhysin_ 540 / 13,218 Report Post Posted February 8, 2021 2 minutes ago, lord of burgers said: I think Chef means that he wants to possess it as a spectator? I'm not sure. Prop possession is turned off. He said in game he wants actual vehicles in the game, so pretty sure he just wants to be able to drive it around the boat. 2 minutes ago, lord of burgers said: It would be pretty easy to change the car's prop type to physics rather than static (allowing the prop to move, fly around with the poltergeist, and possess), so that wouldn't be an issue. Maybe we'd have to ask the map maker for permission, but it's such a tiny change and the map maker's credits would still be in the map, so I doubt it. I don't think that really matters cause there's no point in changing it. It's in a crate, shooting it with the poltergeist would just make it spazz out in that crate. so i see no point in changing it. Made by @Clavers Share this post Link to post Share on other sites More sharing options...
Burriss75 34 / 2,096 Report Post Posted February 8, 2021 He means poltergeist hence polter but thats stupid because polter would just kill you and wouldnt result in driving anything Share this post Link to post Share on other sites More sharing options...
lord of burgers 67 / 3,407 Report Post Posted February 8, 2021 16 minutes ago, Burriss75 said: He means poltergeist hence polter but thats stupid because polter would just kill you and wouldnt result in driving anything That's why I thought he meant spectator possessing. Share this post Link to post Share on other sites More sharing options...
Burriss75 34 / 2,096 Report Post Posted February 8, 2021 2 hours ago, lord of burgers said: That's why I thought he meant spectator possessing. Even with possession the larger the prop the less it can be moved so that would do nothing, regardless of how you read it this just makes 0 sense Share this post Link to post Share on other sites More sharing options...