TheLastBee 310 / 6,301 Report Post Posted December 17, 2017 When 457 is spawned the character would be ignited with no damage done from the flames. This would make it more true to the lore and better able to spot 457 from a distance. If needed a health buff could be done, but 457 is pretty OP as it is imo. Share this post Link to post Share on other sites More sharing options...
Cassie 1,226 / 23,065 Report Post Posted December 17, 2017 4 hours ago, TheLastBee said: When 457 is spawned the character would be ignited with no damage done from the flames. This would make it more true to the lore and better able to spot 457 from a distance. If needed a health buff could be done, but 457 is pretty OP as it is imo. We used to have this, but there was a bug that people would still be on fire when they spawned in the next round and wouldn't stop being on fire. The fire was removed because of this bug but if it could be fixed we could have the fire again. “I was so good at being a kid, and so terrible at being whatever I was now.” ― John Green, Turtles All the Way Down Share this post Link to post Share on other sites More sharing options... Achievements
annoying furry 6,300 / 63,975 Report Post Posted January 15, 2018 Done (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...