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turboshoot

Help with hudpos

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Posted  Edited by lce

As rod said,

!hudpox x y

with x and y being a number between 0-1 (If it works as normal game_text, it also supports -1 being in the middle of your screen for that dimension). x as 0 means left of your screen, x as 1 means right (Just note that if you are playing on standard resolutions of 16:9, the right side of the screen cuts off the text). y as 0 means top of the screen, y as 1 means bottom of the screen. You can use decimals to get finer adjustments if you dont want it on the edges or directly in the middle, but instead in a specific spot.

Edited by lce

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