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Cpt.Haxray

Remove Vampire

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Even with the nerfs done to Vampire, Vampire is just not a fun role to play against. It spawns almost constantly, the Bat form is incredibly annoying and nearly impossible to hit, even with a max HP cap/increased bloodlust Vampire simply manages to tank damage way too easily and go on massive kill rampages. 

 

Ontop of all this, there is also:

  • Bugs when untransforming("Ghost weapon" equipped that you're forced to switch to again, being unable to switch to weapons at all, issues with not appearing as a T, Exe sometimes getting Vampire as a target likely tied to bat transformation)
  • Bat form has terrible controls(it feels awful to control)
  • Bat has no animations
  • Every single Innocent will get rerailed from doing literally anything else to go chase down the bat
  • Bat can get stuck on a lot of maps
  • Vampire has built in fall damage immunity due to the vampire bat. 

 

Compare what the Vampire offers toliterally any other T role and its ludirious.

 

Mesermist: a one time defib to res a dead body that takes a few seconds to use.

Exe: Additional damage against a single person

Default Traitor: Additional Credits for T shop items

Glutton: Extra max health after eating a body which leaves a large mess and is time consuming, has to worry about going ravenous after a decent chunk of time.

Haunted: Can revive on death but only if their killer is killed and also low-key helps to prove their killer's Innocence.

 

Vampire: Is able to transform into a bat at will to travel the map incredibly quickly and is hard to hit, able to increase their max health incredibly quickly just by shooting people(even mid-gun fight) and can heal on demand essentially, Bloodlust takes forever to drain on its own giving vampire a long time to wait if need be, and can activate it at will by pressing a single key. 

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