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Serial Killer Shop (Part 2) - What to Add

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List of possible things to add to the SK's shop 
Part One of this:


- TTT Controllable Manhack
Reason: Not exactly strong, but its fun to fly around.
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1377883019&searchtext=TTT

- TTT Piano
Reason: Reference to the ASDF movie, gimmicky, works similar to weaping angle, kinda op but only has 1 shot
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1874720207&searchtext=TTT

- TTT Bomb Station
Reason: Stronger poison station, still has the problem of the UI not showing
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=712675840&searchtext=TTT

- TTT Guass Rifle
Reason: Strong, More of a gimmick than the AWP. Yes, i looked at this because of Neon Cat
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=514887619&searchtext=TTT


- TTT Teleportgun
Reason: I didn't get to test this (hence the yellow) however I assume it works how it says in the description. Gimmicky weapon, better version of Ghost Knife
Link: 
https://steamcommunity.com/sharedfiles/filedetails/?id=540182290&searchtext=TTT+Randomgun

- Random Gun
Reason: I like it, its random, and you wont always get the shot you want. Might fit better on Randy Rando tho
Link: i think this is the one that works https://steamcommunity.com/sharedfiles/filedetails/?id=1311143410&searchtext=TTT

- Traitorifier (But edited to be SKifier)
Reason: It's a fun thing, would need to cost more than 2 credits though, would need to be edited to change people into SK instead of Traitor. Takes health to use, then you have to wait 30 seconds to actually convert someone.
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1341745907&searchtext=TTT

- Grapple Hook

Reason: THIS IS NOT THE ONE FROM THE MINIGAME, you can still take fall damage with this one. Its fun to use, but has no limit so theres the risk of people delaying the round. It's also INCREDIBLY obvious, might fit better in the Detective/Survivalist shop?
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=837635377&searchtext=TTT+Nesjob+truck


I couldn't find very many things that fit SK but were also working decently, sorry


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Made by @Clavers

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Piano:

No, i don't think the Sk should get guaranteed one shot weapons(i know it has the awp, but still). The weeping Angel isn't a guaranteed kill while this is.

 

Bomb Station:
Would rather give it to Ts to replace the Toxin Station.

 

Controlable Manhack:
I do like the Manhack!

 

Gauss Rifle:
Not enough information tomake a comparison, but comparing it to the awp makes me leaning towards a no.

 

TTT Teleport Gun:
Better version of the Ghost Knife if a bit less cool.  A lot of people in the comments complain its 'missing a model' which might be an issue, but otherwise I like it.

 

Random Gun:
Perfect Randy Rando Weapon. Would also make a good SK weapon. Should only go to one of them.

 

Traitorifier/Skifier:
No. I dont think the Sk should be able to make a teammate outside of the rare Amnesiac/Unknown.

 

Grapple Hook:
Decent, main worry is the potential map exploits + delay. 

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I think adding the dragon's breath would be a good upgrade to the flaregun, since i feel like SK should have access to body removal but not be forced to waste a credit on something as boring as a flaregun when you can buy much cooler things

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Posted  Edited by BlazingArson
3 minutes ago, Gustavus said:

I think adding the dragon's breath would be a good upgrade to the flaregun, since i feel like SK should have access to body removal but not be forced to waste a credit on something as boring as a flaregun when you can buy much cooler things

I saw the dragon's breath but it wasn't showing in the T shop when i was testing it

Edited by BlazingArson

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Made by @Clavers

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