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Unaverage Joe

Miscellaneous Gameplay Additions

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Posted  Edited by Unaverage Joe

Sniper Glint: https://steamcommunity.com/sharedfiles/filedetails/?id=2073195865

Makes sniping more obvious and may change up interactions.


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Stealth Doors: https://steamcommunity.com/sharedfiles/filedetails/?id=2151694266

Allows for stealth opportunities  on maps with lots of doors, but completely map and playerbase dependent.


Dynamic Flashlights (Possibly Outdated, Check Github): https://steamcommunity.com/sharedfiles/filedetails/?id=2558917151

Mostly interested in the improved third person flashlights so people can see what's going on in dark maps.

Edited by Unaverage Joe

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sniper glint seems neat, though imo people should just stop voting for wide open maps with no cover, they're just not very fun regardless of how many nerfs you put on scoped guns


stealth doors sounds awesome, one of my main problems with doors being spammed in every map is that they make it impossible to sneak around, though since anarchy players don't seem to be very aware of their surroundings it might not make much of a difference


dynamic flashlights would kill people's framerates, it does suck that there's maps that let traitors just turn the lights off, which seems like a cool idea on paper but it's just extremely annoying in practice (especially for spectators who can't see anything anymore)

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Posted  Edited by dmitric419

Sniper Glint

Seems a big nerf to snipers and mostly useful for big forest maps like the video showed. Not small maps where there not that much cover or not knowing where shot can come from anywhere


Stealth doors

Sounds really useless since this game is mostly just kill the enemy quickly. This would fit more with fistful of fangs since it's more slow pace


Dynamic flashlights
It's could be a cool setting opinion so everyone fps isn't dying from it.

Edited by dmitric419

Just a gamer and helpful person.

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  • 1 month later...

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