Jump to content
 Share

reduct

[CS:GO ZE] Announcement regarding our current map rotation

Recommended Posts

Posted  Edited by Vauff

Hello

 

Since the launch of the new CS:GO UI update (Panorama), many ZE players have been experiencing client-side crashes during map change. Thanks to both Syoudous of Mapeadores and @Vauff, they have uncovered a bit of a recurring pattern that seems to be contributing to these client-side crashes.

 

Vauff has posted a topic regarding these crashes in detail

which I recommend everyone to read before continuing this post

(you can read here)

 

Basically, he has found a collection of maps that were compiled in a way that seems to cause clients to crash (not all the time) after the Panorama update. We will be removing these maps temporary until we can get a HDR compiled version of it in hopes of significantly reducing client-side crashes.

 

LDR Maps to be removed temporarily until recompile

ze_abandoned_industry_alpha

ze_clara_civitate_v3

ze_darker_ruins_v1

ze_evil_mansion_v1_final

ze_ffxiv_wanderers_palace_v4_10

ze_ffxiv_wanderers_palace_v2_11
ze_fire_temple_v2_4

ze_forgotten_factory_vtest

ze_industrial_dejavu_v3_3_3_e2_d

ze_insanitycity_final_fix

ze_kororinpa_v1_7

ze_luck_matters_v3x

ze_negative_legacy_xf4

ze_otakuroom_v5_6f

ze_pandora_revolution

ze_paranoid_rezurrection_v11_9_ps16

ze_pidaras_v1_4fix3_e9

ze_PKMN_Adventure_v9c

ze_retribution_p

ze_rizomata_a44

ze_rizomata_b43

ze_s_a_m_v1_3

ze_sky_temples_v3

ze_sunlight_v2_0_p8

ze_surf_vortex_v2_4

ze_thousand_steps_b7

ze_timesplitters_p

ze_tilex_ultimate_v2_13

ze_tloz_stone_tower_temple_v1_4

ze_trials_v1_4

ze_undertale_g_c7

 

 

**This list will be kept updated as we start re-uploading HDR compiled versions of the maps**

 

How long will these maps be off the map list?

Hopefully, we can get most of them recompiled and back on the list asap (we are in the middle of the holiday season, keep that in mind). We are reaching out to active mappers and porters of each of these maps and asking them to recompile their maps to HDR to reduce workload but we still have many maps on this list that were made years ago with non-active creators.

 

If you are interested in helping us recompile these maps, please contact either

@Vauff, @xSnowyAngel or @reduct via Discord

Edited by Vauff

Share this post


Link to post
Share on other sites




×
×
  • Create New...