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[RS3] Build the Beach | dyed T92 weapons | Patch Notes

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Posted  Edited by Benroyjam - Edit Reason: Forums copy and paste system is a butt

By Mod William | Links: Article // Patch Notes

Build the Beach | Dyed T92 Weapons

Reyna's prepping for the release of the annual Lumbridge Crater Beach Party at the end of this month, and until then you can help her out and pick up some sand-tastic rewards.

The Ninjas have also expanded the range of dyeable items, and there's a suitably sunny selection of wonders in the patch notes.

Read on!

Build the Beach

How to Start
Speak to Reyna in Lumbridge Crater


Reyna's tried to bring beach building into the Sixth Age with some innovative magical automation, but it's all gone a bit awry. She could really do with a hand.

Gather sand as you skill and kill around Gielinor (with a better return from Mining or Construction), then hand it in to Reyna at the crater. You can also spread out the sand at the crater itself - just watch out for the magical anomalies running wild around the area! You can spread up to 500 sand per day, but there's no cap on gathering sand in the wider world.

Speak to Reyna to claim your rewards, or do so via the Seasonal Events tab. You can unlock a new five-piece sand outfit – the perfect match for the sand cape from previous years (also available if you don't already own it). You can also earn the ring of sand, which will give you the beach body you've probably never dreamed of.

You have until 23:59 UTC on 31st July to gather up sand, although the rewards will remain available until 23:59 UTC on 2nd August.

Dyed Tier 92 Weapons & Patch Notes

The Ninjas have made it possible to apply blood, shadow, Barrows and Third Age dyes to the tier 92 weapons from the Heart of Gielinor, giving the sartorially savvy adventurer new ways to slay in style.

For full details of the updates released today, see the patch notes.

Have Fun!

The sun's shining in Gielinor, so get in game and bask in some 'Scaping glory. See you there!

The RuneScape Team

This Week's Streams

Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.

Check our YouTube channel, too, for recap videos of streams you may have missed, including our big Unfinished Business Q&A from last week.

Want to find out about #TheAnnouncement, and more? Read on!

Wednesday, July 19th | 19:00 Game Time | The Announcement Q&A

We've been talking about The Announcement for the past week. Keep your eyes peeled later today for details, then come and ask us questions about it.

We'll be joining forces with the Old School Team on the sofas this Wednesday – so don't miss it!

Friday, July 21st| 17:00 Game Time | Patch Notes teaser

Fancy a sneak-peek of some of next week's patch notes? Tune into Mod Shauny's Friday stream!

Sunday, July 23rd | 19:00 Game Time | PvM with Mod Lee

Mod Lee will be hosting some Community PvM goodness live on Twitch.



Patch Notes


The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added. 

As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.


  • The sign of the porter buff icon will now display when logging in, if the item is equipped.

Skills, D&Ds & Minigames

  • A rare issue where players weren't able to complete a Shifting Tomb due to an issue with a sarcophagus has been fixed.

Quests, Challenges and Achievements

  • Players can now use the Wilderness artefact (to enter the KBD lair from within the Lava Maze) to start a bossing instance. This change now means that Ironmen accounts can now complete the achievement 'I'm the King of the Wild!'.


  • The phylactery drop rate from the Magister has been made slightly lower, but the individual scripture drop rates have been adjusted to give a minimum of 5 and a larger average.
  • Surge and Escape no longer appear to be disabled.
  • Weapons which provide their own ammo will now correctly highlight abilities as being available to use.
  • Magic skilling spells will no longer be greyed out when wielding a ranged weapon.
  • The Berserker auras now work correctly alongside the overload timer.
  • Individual ushabti that contain a soul can now have the soul emptied via a 'Release' option.
  • A warning message is now displayed when going below 100 ammo in a Tirannwn quiver.
  • Players now receive a warning message if a player has less than 500 runes in a rune pouch or less than 100 ammo in a Tirannwn quiver when starting a bossing instance.
  • Messages that mentioned 'less than 500 runes' or 'less than 60 minutes of charge' have been tweaked to now say 'fewer than'.
  • Blocking has been added to a rocky outcrop near salawa ahks.
  • Blocking has been added to house walls in the Imperial District of Menaphos.
  • Noted drops in the Sophanem Slayer Dungeon will no longer drop to the floor if there is an existing stack in the chest but no free spaces.
  • 'Nardah' is now correctly spelled on the first page in the book 'From Nardah, With Love'
  • Players can now vote on an active poll after clicking on the 'Skip' button.
  • Camel warriors now die correctly when dropping a camel staff.


Last week's hotfixes

  • 10/07, 13:35 UTC: Drop chances for the rarer insects in the Menaphos Collections Journal have been improved to be fairer to all players.

Ninja fixes

  • Specific quick prayer presets can now be assigned to a direct left-click option or a last used left-click option through the Preset Settings cog in the Quick Interface menu.
  • It is now possible to rename quick prayer presets after they have been created.
  • Clan Avatars are now allowed into the Runecrafting Guild area.
  • A toggle has been added to the God Statue interface to skip the completion cutscene.
  • A toggle has been added to the Interface Options that disables shortcut keys closing windows.
  • Clue scroll rewards will now move to a player's bank if they have a full backpack.
  • More options have been added to various items such as teleport jewellery and capes when worn.
  • The click zone has been enlarged on the fishing spots at the Prifddinas waterfall.
  • Crystal tool siphons and equipment siphons are now stackable.
  • Ice strykewyrms will no longer target-switch to a familiar if they lose sight of the player.
  • A level up message has been added for when a player reaches the levels required to unlock Invention.
  • The purple Clan Wars portal and staked duels have been added to the high-risk area entry bank PIN toggle.
Edited by Benroyjam
Forums copy and paste system is a butt





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