Sneaky Weazel 121 / 3,113 Report Post Posted June 29, 2018 Does anyone know what the factors are for determining Skill Change on HLSTATS? It seems inconsistent to me since I don't know how it works. -Sneaky Share this post Link to post Share on other sites More sharing options...
Vauff 965 / 17,011 Report Post Posted June 30, 2018 Edited July 9, 2018 by Vauff It's loosely related to kills and deaths somehow, but I don't know what the exact formula for calculating the points is. HLStats points don't really matter much for ZE given the nature of the gamemode anyways though, it mostly rewards you for infections as a zombie while what you do on the human side is usually more important. Edited July 9, 2018 by Vauff Share this post Link to post Share on other sites More sharing options...
DUSTY 170 / 4,093 Report Post Posted June 30, 2018 I think what he meant to say is bring back ze point system. Share this post Link to post Share on other sites More sharing options...
Loco 117 / 3,321 Report Post Posted June 30, 2018 Tldr; Don't rely on Hlstat too much in ZE. Share this post Link to post Share on other sites More sharing options...
sweet 14 / 1,780 Report Post Posted July 9, 2018 The "Skill" is obviously the points you have, so the change is just the difference between the two days. Pretty sure these are the calculations for points gained when you kill, and points lost when you die respectively. Killer Points = Killer Points + (Victim Points / Killer Points) × Weapon Modifier × 5 Victim Points = Victim Points - (Victim Points / Killer Points) × Weapon Modifier × 5 Also there are other bonuses that the admoons can put in, for example getting 10 points for winning a round. Share this post Link to post Share on other sites More sharing options...