Maximino007 76 / 3,389 Report Post Posted September 7, 2020 Edited September 8, 2020 by Maximino007 - Edit Reason: Grammar correction Original Article Here SCP-3199 (Original Instance) You are a mutation of several different animals who has an unusual reproductive cycle. Use this to your advantage. Kill everyone & escape the facility. Heath: 1100 - 1300 Speed: Same as humans LMB Melee - Functions how you expect a melee to be. (30 - 40 Damage) RMB Egg Lay - Lay an egg after a delay for 1 - 5 seconds. After laying an egg, you have to wait 20 seconds to lay another egg (You can lay eggs infinitely). Laid eggs are indestructible and take 15 - 20 seconds to hatch, spawning in a newborn instance of SCP-3199, a random spectator is chosen to be the newborn 3199. Reload Key Warmth - Warm an egg that's in front of you, making the egg instantly hatch. SCP-3199 (Newborn Instance) You are a newborn instance of SCP-3199. You start off weak, but get stronger the longer you survive. You have the same egg laying ability as the original, except you can only lay 2 eggs. Kill everyone & escape the facility. Health: 100 - 150 (Full Adolescence: 500 - 700) Speed: Slightly faster then humans (Can also be the same speed as humans if it's overpowered.) Passive Adolescence - Constantly gain extra health for a whole minute. After it's been a minute, the newborn instance will reach full adolescence and should have 500 - 700 health. Will not gain health after the minute has passed. LMB Melee - Functions exactly the same as the original instance of SCP-3199. RMB Egg Lay (Newborn Variant) - Lay an egg after a delay for 1 - 5 seconds. After laying an egg, you have to wait 20 seconds to lay another egg. Newborn instances can only lay eggs TWICE. Laid eggs function exactly the same as the original 3199's eggs, creating newborn instances of 3199. Reload Key Acid - Launch a mid-ranged projectile of acid. (20 - 30 Damage) Playermodel SCP-3199 (Original & Newborn Instances) (Note: Has to hold a crowbar or stunstick if you don't want it T-posing) Extras Reason for wanting this implemented: This could be another way to be respawned into the game instead of waiting 12 minutes to play again. I am also aware that others have already made suggestions on this SCP already, these are my thoughts on how it could be implemented into [GFLClan.com]SCP Breach ★ Custom SCPs ★ Map Rotation. Maybe immunity to fire based weapons and/or strengthens it? Edit: If there are no remaining spectators, the egg will hatch once somebody dies. very cool. Edited September 8, 2020 by Maximino007 Grammar correction Share this post Link to post Share on other sites More sharing options...
Sprinklingmydoughnut 11 / 952 Report Post Posted September 7, 2020 I have been wanting 3199 for a while now and this suggestion lives up to it. Just some things to critique: 1. You didn't point out a spawn for 3199. My recommendation is a replacement spawner for 049 or 076-2. 2. I get that the purpose of this scp is to let others play the game but 20 seconds for the egg to hatch seems like too much, especially when offspring can also lay eggs and the original 3199 can hatch them instantly with r. I would recommend like 30 or 40 seconds instead. Also 3199's design only sounds like it would work for 25+ players since not everyone is going to be in spectator at lower player counts. Other than that great suggestion and about fucking time for an actual 3199 model. +1 Share this post Link to post Share on other sites More sharing options...
Sprinklingmydoughnut 11 / 952 Report Post Posted September 7, 2020 Also would probs recommend showing this to the breach discord Share this post Link to post Share on other sites More sharing options...
chan_man1 202 / 4,475 Report Post Posted September 9, 2020 IMPLEMENTED Share this post Link to post Share on other sites More sharing options...