-Alex 5 / 568 Report Post Posted July 11, 2023 Edited July 11, 2023 by -Alex Hi all, I created a very basic new inno role on the workshop today called the Gunsmith. https://steamcommunity.com/sharedfiles/filedetails/?id=3002472482 Essentially you get a Gunsmith's Kit that can be used X times (6 by default) to craft any regular ground weapon, or 1 ammo pack. It can be configured to allow/disallow crafting grenades, and Traitors can purchase it so it can't be used to prove yourself. (It can be configured to be invisible just like holstered as well) What's your guys' take? I think it could be a good addition in the same tier of Lookout/Survivalist without being too OP. Edited July 11, 2023 by -Alex Share this post Link to post Share on other sites More sharing options...
dmitric419 45 / 3,124 Report Post Posted July 11, 2023 Edited July 11, 2023 by dmitric419 First sight on this: I like the idea of the role but It seems useless since it just the same thing as just picking up items from the ground and ammo is everywhere. Ideas how to improve it: Make it where it can make traitor items for one-two times only. You can have it limited or unlimited traitor weapons (extra code) Might be overpowered \/ Make it where it can have sk items but only 1 time and make the role rare. Though I think it can be confusing the main players and might end up killing the gunsmith Closing: I like the idea of it, but I think it is useless since how maps has the gun and ammo set up as Edited July 11, 2023 by dmitric419 Just a gamer and helpful person. Share this post Link to post Share on other sites More sharing options...
killer.foxyLP 7 / 1,545 Report Post Posted July 11, 2023 5 hours ago, dmitric419 said: First sight on this: I like the idea of the role but It seems useless since it just the same thing as just picking up items from the ground and ammo is everywhere. Ideas how to improve it: Make it where it can make traitor items for one-two times only. You can have it limited or unlimited traitor weapons (extra code) Might be overpowered \/ Make it where it can have sk items but only 1 time and make the role rare. Though I think it can be confusing the main players and might end up killing the gunsmith Closing: I like the idea of it, but I think it is useless since how maps has the gun and ammo set up as I feel like if it should be like that it should be similar to gambler so people dont get suspicious of someone dropping a briefcase And not that traitors have to buy it Share this post Link to post Share on other sites More sharing options...