Maximino007 76 / 3,389 Report Post Posted April 24, 2019 Inspired By mark71's suggestion: SCP-2662's Article: http://www.scp-wiki.net/scp-series-3 Description: SCP-2662 is a cognitohazardous entity approximately 4 meters in height and 200 kilograms in weight. SCP-2662 appears to be in a vaguely humanoid shape, with approximately 20 additional muscular hydrostats in similar structure to cephalopod limbs attached to its back. SCP-2662's primary anomalous effect only occurs after long-term repeated exposure, usually by being in the same room as or interacting daily with SCP-2662. Subjects exposed to SCP-2662 for a period of 6 months or longer are at risk of becoming acutely aware of SCP-2662's wants or needs and are compelled to fulfill them; they may also suffer from quasi-psychotic episodes when under stress. SCP-2662's secondary anomalous effect is the spontaneous generation of religious followings at an approximate rate of at least once a month. This generation is involuntary and causes SCP-2662 notable distress. SCP-2662 You are a humanoid entity who can create religious groups & make people work for you. Use them to escape the facility. Stats Team: SCP Objects Health: 1400 Attack Damage: 22 Attack Speed: 1 Second Movement Speed: SCP-076-2 Speed Spawn: SCP-049's Hallway (Not inside 049's room) Mechanic LMB: Punch (Attack)(Explained more at Information) RMB: Create Religious Group (Explained more at Information) Special: Close Range Control (Explained more at Information) Information LMB: Punch Range: Close When SCP-2662 punches an enemy, the enemy get's slowed down. This helps SCP-2662 convert enemies into religious members. RMB: Create Religious Group Cooldown: 240 Seconds (4 Minutes) SCP-2662 creates a religious group. Religious groups spawn at any of the NTF wave spawns. Only 3 Religious Group Members spawn. Religious Group Member (RMB): Stats: -100 Health -Human Sprinting Speed -Team: SCP Objects Spawning Items: -Crowbar -Random Pistol -Level 4 Keycard -TRO Medic Medkit Note: Religious Group Members are able to pick up items Special: Close Range Control Range: SCP-066's Range When anyone gets into the range of SCP-2662's special for 2 Seconds, they will become a religious group member. Works similar to SCP-2845's automatic death if anyone is near it. Religious Member (Special): Stats: -100 Health -Human Sprinting Speed -Team: SCP Objects Spawning Items: -Level 2 Keycard -Crowbar Note: Religious Members are able to pick up items. Playermodel: SCP-2662: https://steamcommunity.com/sharedfiles/filedetails/?id=819421137 Religious Member: https://steamcommunity.com/sharedfiles/filedetails/?id=1700547049&searchtext= Share this post Link to post Share on other sites More sharing options...
hughy62 17 / 2,094 Report Post Posted April 24, 2019 Conditional +1. I really, really like this idea. All I ask for is that the close-range special be like 5-10 seconds because a game-changer like switching teams in 2 seconds? nah. Share this post Link to post Share on other sites More sharing options...
Mr Z 194 / 6,177 Report Post Posted April 24, 2019 Edited April 24, 2019 by Mr Z STOP RIGHT THERE CRIMINAL SCUM, NOBODY BREAKS THE LORE ON MY WATCH! I'm confiscating your lore breaking post. Now pay your fine or its off to jail. SCP-2662 should be peaceful SCP but technically hostile to others, aka he can't do damage, and either 1. Random people in the faciility every minute will turn into a cultist or 2. people around him will turn into cultist they then try to escort him out of the facility, at a escort point. the problem is SCP-2662 is hard to transfer into the game. Edited April 24, 2019 by Mr Z Share this post Link to post Share on other sites More sharing options...
Maximino007 76 / 3,389 Report Post Posted April 24, 2019 31 minutes ago, Mr Z said: STOP RIGHT THERE CRIMINAL SCUM, NOBODY BREAKS THE LORE ON MY WATCH! I'm confiscating your lore breaking post. Now pay your fine or its off to jail. SCP-2662 should be peaceful SCP but technically hostile to others, aka he can't do damage, and either 1. Random people in the faciility every minute will turn into a cultist or 2. people around him will turn into cultist they then try to escort him out of the facility, at a escort point. the problem is SCP-2662 i hard to transfer into the game. If you want to see more of my lore breaking suggestions check these out: Share this post Link to post Share on other sites More sharing options...
hughy62 17 / 2,094 Report Post Posted April 24, 2019 3 hours ago, Mr Z said: STOP RIGHT THERE CRIMINAL SCUM, NOBODY BREAKS THE LORE ON MY WATCH! I'm confiscating your lore breaking post. Now pay your fine or its off to jail. SCP-2662 should be peaceful SCP but technically hostile to others, aka he can't do damage, and either 1. Random people in the faciility every minute will turn into a cultist or 2. people around him will turn into cultist they then try to escort him out of the facility, at a escort point. the problem is SCP-2662 i hard to transfer into the game. yeah, ok, maybe. I'd be ok with a change to make it so that the followers don't do damage + are converted around him ( not hostile to MTF, so not shootable, but also complete assholes because they're loyal to this scp) but still, lore breaks for playability is probably half of Breach, so what do you expect Share this post Link to post Share on other sites More sharing options...
Mr Z 194 / 6,177 Report Post Posted April 24, 2019 My problem with this post of course is that, technically SCP-2662 is on the foundations side, but his followers aren't, they don't even listen to him. They aren't also harmless, Detonating bombs, taking out guards, just to get to SCP-2662 and either 1. Sacrifice stuff or themselves to him, without his consent. or 2. try to take him / breach him Most of the incidents end with SCP-2662 contacting Tau-9 to take out / get rid of his "Followers" if we do add SCP-2662 we should also add Tau-9 as a task force that has a high % chance to come when SCP-2662 is alive. Share this post Link to post Share on other sites More sharing options...
mark71 4 / 1,183 Report Post Posted April 24, 2019 good idea and very interesting +1 Share this post Link to post Share on other sites More sharing options...
hughy62 17 / 2,094 Report Post Posted April 24, 2019 Edited April 24, 2019 by hughy62 Idea that makes this closer to lore: This SCP is on the Foundation side, but his 'converts' are on his side and his side only, so they kill anyone who would try to remove him from the facility (All foundation teams + SCPs ) Edited April 24, 2019 by hughy62 Share this post Link to post Share on other sites More sharing options...
im not inactive you are 888 / 16,340 Report Post Posted April 24, 2019 can we make it so that this ghost thing has a superman skin on, thatd be dope Former Gmod Prop Hunt Admin Former Media Team Team Leader Former Media Team GFX Member Share this post Link to post Share on other sites More sharing options...
hughy62 17 / 2,094 Report Post Posted April 24, 2019 3 hours ago, TheSadBandit said: can we make it so that this ghost thing has a superman skin on, thatd be dope What? Share this post Link to post Share on other sites More sharing options...
im not inactive you are 888 / 16,340 Report Post Posted April 27, 2019 On 4/24/2019 at 3:49 PM, hughy62 said: What? arent scps like ghosts or something Former Gmod Prop Hunt Admin Former Media Team Team Leader Former Media Team GFX Member Share this post Link to post Share on other sites More sharing options...
Maximino007 76 / 3,389 Report Post Posted April 27, 2019 1 hour ago, TheSadBandit said: arent scps like ghosts or something Not all of them are. Share this post Link to post Share on other sites More sharing options...
Mr Z 194 / 6,177 Report Post Posted April 27, 2019 14 hours ago, TheSadBandit said: arent scps like ghosts or something If thats what you call a Eldritch God then yea its a ghost. Share this post Link to post Share on other sites More sharing options...
Doomnack 199 / 4,888 Report Post Posted April 28, 2019 Booooo, spooky ghosts. Share this post Link to post Share on other sites More sharing options...
hughy62 17 / 2,094 Report Post Posted April 28, 2019 37 minutes ago, Dominick said: Booooo, spooky ghosts. * s p o o k u m s Share this post Link to post Share on other sites More sharing options...