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Cpt.Haxray

Special Round: FIVE FIVE FIVE FIVE FIVE

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Based off of a certain SCP article(and i mean loosely).

 

Same as a normal round except only 2 scps spawn normally, regardless of player cap.  However, every 3 minutes anyone who is not in a locked room changes to the SCP team. 

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Yeah, it would be so hard to incorporate any of the Antimemetics division hub into the game without it being loosely connected... I guess this is close enough.

Is it bad I want SCP RP now so we can do it properly?


“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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Achievements

On 6/1/2019 at 5:17 PM, StarStorm101 said:

what do you mean by "in a locked room"?

 

 

he probably means in a room inaccessible without a keycard

i.e. the lcz armory, 914, anything that needs a keycard

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