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Collection of best(IMO) Scp Suggestions

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Posted  Edited by Cpt.Haxray

There is a lot of SCP suggestions hanging around these forums in different threads, and after going through a bunch, these are the ones I personally think are the best/have the most potential to be interesting if added to the server.  I credited. the original user or person who suggested each.


SCP-1504 Joe Schmo (Suggested by Samuel Stu):

-Spawns with 250 HP(shown as 100 to all others)

-Chooses to disguise as a MTF, Researcher, or D-class(Should default to D-class if he doesn't choose/before choosing)

-Shows up as said role on the scoreboard for everyone, and looks the same as a normal person of chosen role

-Can attack for 20 damage. Attack doesn't cause any form of knockback, has no animation, and doesnt cause the injured person's screen to turn red

(Questionable): Can pick up and use items


SCP-2200 The Soul Sword(Suggested by Gamer1o7. Original concept had terrible grammar and english, but was a good idea):

-Spawns with 100-200 Hp(Should have less health than able)

-Attack does 50 damage(Swings at same speed as stun stick)

-When scp-2200-2 kills someone, they respawn as a SCP-2200-4 Instance(looks like a normal person of their role, but completely grey)

-SCP-2200-4's cannot attack or pick up items. They have the same health as a normal player.

-If SCP-2200-2 is killed or escapes, a random scp-2200-4 instance will become the new SCP-2200-1

-SCP-2200-2s model should be a blue colored researcher model

-Sword Model: https://steamcommunity.com/sharedfiles/filedetails/?id=780545628&searchtext=Sword


SCP-069 The Second Chance(Suggested by miike475):

-When a player dies, there is a small chance they will respawn as scp-069. They keep the same model they had when alive, but are now set to a SCP role. Otherwise they have the same 'abilities' as a normal player.


SCP-016 Sentient Micro-Organism(Suggested by myself):

-Spawns as a random D-class or Researcher(maybe best as only d-class)

-Starts with the same rules and role as a normal d-class/researcher, but are aware they are scp-016 and other scps aren't hostile towards them.

-Upon taking 50 or more damage to their health, they transform into a mutated state where they gain additional health(300-500) and obtain a new melee weapon that does 40 damage a hit and knocks people back. They can still use other items they had before mutating. They are now hostile to all non-scps.

-Model when transformed: https://steamcommunity.com/sharedfiles/filedetails/?id=1406628700&searchtext=


SCP-042 A formerly Winged Horse(Suggested by myself):

-Spawns hostile to non-scps, but shows up as friendly to everyone and cannot be damaged.

-immune to all environmental damage(tesla gates, elevators, etc)

-Cannot escape

-Every 20 seconds, scp-042 can press left click to convert someone into a scp-042-2. They retain the same model, but are now hostile towards SCP-042 and foundation personnel. 

-SCP-042 can right click to kick someone for 10 damage.

-When scp-042 dies, it counts as having escaped and scp-042-2's instances revert back to their previous role. SCP-042-2 instances cannot escape.

Model: Some kind of white horse model(or pony model I guess, since it did have wings)

Edit: Thanks to cell for this suggestion for a model: https://steamcommunity.com/sharedfiles/filedetails/?id=419173474  


SCP-378 Brainworm(By Wolfblade109)

-Spawns as a D-class model

-Has around 100 HP and passive health regeneration.

-Hostile to everyone except other scps

-Has a special attack that lets it instantly kill someone and take their appearance/role at a very close range.

-Can use items normally.


SCP-354 Blood Pool(By Duc2000)

-Potential spawn instead of NTF/CI

-Spawns 3 scp-354-4s. They have 1600 HP but are incredibly slow, and hostile to everyone. SCP-354-4's cannot escape. They do 100 damage on melee.

Model for SCP-345-4s: https://steamcommunity.com/workshop/filedetails/?id=703704383 (there was a better lizard model but it was removed from the workshop :()




Edited by Cpt.Haxray

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Wow 354. At least you thought of a good way to do it. +1 to all of these

“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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6 hours ago, rapperdan said:

nah best suggestion is to this date remove site 07 aka this map http://fastdl.gflclan.com/garrysmod/maps/br_site07f.bsp


This is about SCP related suggestions not suggestions for the gamemode as a whole...


(But you ain't wrong tho)

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