Roy 10,832 / 0 Report Post Posted November 30, 2016 Hello, as a few of you knew, we have purchased a new timer for CS:GO Bunny Hop. We believe we now have an unique timer that will make players generally more happy on the server. For the past couple weeks, we've been setting up this timer on our test server (e.g. zoning maps, etc). Finally, with having the day off from work today, I decided to deploy the timer to our CS:GO Bunny Hop (US) server. So far, things appear to be fine and I've been hearing positive feedback. However, there will likely be a couple bugs we need to fix in the future. If you find a bug, please report it here! With this new timer, we were forced to reset the database meaning all previous records were erased. This was a good opportunity to erase cheated times as well. We believe this fresh start will overall benefit us, especially with the new features the timer introduces. I will be deploying this timer to the Bunny Hop (EU) server either tomorrow night or on Thursday. If you have any questions or concerns, please post in this thread! I hope everybody enjoys this new awesome timer! Thanks. Share this post Link to post Share on other sites More sharing options...
xephos 5 / 2,257 Report Post Posted November 30, 2016 · Hidden Hidden Some concerns: The US server is frozen right now after the map got rtv'd, and the timeleft was stuck on 999,999, so the map had to be rtv'd to change. Also, the rtv counter includes the bots as players, so the map always needs a lot of votes to change. Nice work on the new timer :D Share this post Link to post
Roy 10,832 / 0 Report Post Posted November 30, 2016 1 hour ago, xephos said: Some concerns: The US server is frozen right now after the map got rtv'd, and the timeleft was stuck on 999,999, so the map had to be rtv'd to change. Also, the rtv counter includes the bots as players, so the map always needs a lot of votes to change. Nice work on the new timer :D Thank you for the report! Both of these issues should be fixed. I had to recompile the Map Chooser Extended plugins to exclude bots (we must of had an outdated version). I guess ckSurf handled automatically ending the game when the time limit hit 0. Therefore, I put a plugin @Ariistuujj and I made for Surf RPG DM on the server. I also put all the downloadable custom files from the timer on our FastDL (e.g. sounds, etc). If you experience any other issues, please let me know! Thanks. Share this post Link to post Share on other sites More sharing options...
TheyCallMeOskar 4 / 1,787 Report Post Posted November 30, 2016 · Hidden Hidden Bots are missing on some maps. Also is there a way to fix the constant respawning of replay bots? When noone has a record for a specific style they keep dying and respawning. Share this post Link to post
Roy 10,832 / 0 Report Post Posted December 1, 2016 4 hours ago, TheyCallMeOskar said: Bots are missing on some maps. Also is there a way to fix the constant respawning of replay bots? When noone has a record for a specific style they keep dying and respawning. Bots missing on some maps can be fixed by adding CT spawns (which we have been doing). If possible, when you find maps that are missing bots, please report the map names here. At the moment, I have no solution to the constant respawning issue for bots. I will look into it in the future though. Thanks. Share this post Link to post Share on other sites More sharing options...
Roy 10,832 / 0 Report Post Posted December 1, 2016 6 hours ago, TheyCallMeOskar said: Also is there a way to fix the constant respawning of replay bots? When noone has a record for a specific style they keep dying and respawning. This issue should be fixed on map change for the US server. I am going to be moving our EU Bunny Hop server to the new timer soon. Thanks. Share this post Link to post Share on other sites More sharing options...
Roy 10,832 / 0 Report Post Posted December 1, 2016 The new timer is now on the EU server. I also synced settings with the US and EU servers. The only issue we have so far is bots not automatically syncing records with the US and EU servers. We are looking into this issue further and hopefully should find a way to automatically sync them. Again, if you experience any other issues, please post in this thread! Thanks. Share this post Link to post Share on other sites More sharing options...
TheyCallMeOskar 4 / 1,787 Report Post Posted December 1, 2016 · Hidden Hidden 15 hours ago, JDV said: A suggestion I have is to sort the map list. The first couple of pages aren't sorted and it is something that can be fixed really easily just to make the appearance of the server look better. It just looks sloppy when I go to nominate a map and they aren't organize for the first few pages then all of a sudden it is nice and organized. This. Thanks a lot Roy and everyone else who helped! Share this post Link to post
Roy 10,832 / 0 Report Post Posted December 6, 2016 The map cycle is now sorted alphabetically on both servers. I apologize for the delay. With that said, I've been hearing about a bug that has to do with rounds restarting with a warm-up round. So far, I cannot reproduce the issue, however, I will look into it more later (after work). Thanks. Share this post Link to post Share on other sites More sharing options...