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Supreme leader 049

Revised SCP-173

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If anyone has played against or as SCP-173 then you know how broken he is. Sometimes blinking doesn't work near him or his blinding special is broken and doesn't work. So I decided to make a "better" 173 without the blinking effect.




Health: 5000, because without the blinding special he would be able to get gunned down very easily

Lmb: Normal neck snap instant kill. No delay

Rmb: Go through vents, based on cb, every 30 seconds

Speed: Current 173 speed

Spawn: 173's containment chamber


Rmb special:


This special would allow 173 to teleport to rooms, when someone is not looking. He can pick the vent of his choosing by pressing R to open up a menu on the different rooms he can tp to. 

Extra: if this is even possible I would like 173 only be able to tp to a room with no players in it, but this might not be possible putting coding in the picture


These are the different rooms 173 can tp to






Edited by Supreme leader 049
Some how mixed Rmb and lmb

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1 minute ago, Cpt.Haxray said:

Honestly, maybe toss in the blind when he 'teleports' into a room as well(to make it 'PERFECTLY' accurate to SCP:CB)?

Didn't think of that, maybe if it is not possible to not let him tp to a room with people in it for his could be another solution.

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I Don't know why people complain about 173, i don't have problems with him, or i'm just too used to his buggy mechanics, anyways i still like this better then current him. +1

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3 hours ago, Maximino007 said:

Maybe 079 can blind the entire facility for 5 seconds and 173 is able to move since SCP-079 was the one in SCP:CB messing with the lights.

That could reintroduce his blinding affect if this does get added, but it is still quit annoying broken or not.

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1 hour ago, camperlamper said:

173 is not even that good why change him 

if you are a skilled player he’s op which most aren’t 

just bhop when blinded and you won’t die it’s not hard 

I did this because he's broken on both sides of the round.

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