Severely_Artistic 742 / 9,471 Report Post Posted June 13, 2017 Edited June 13, 2017 by Severely_Artistic Hi there. This Is the official reference to all SCPs in the game currently. There will be links on the names to the actual wiki if you're interested. SCP LIst: SCP-035 - This SCP is a mask, which controls a human. SCP-035 wants to escape like the Class Ds and will help them along with other SCPs, but not Researchers or MTFs for imprisoning him. SCP-049 - Commonly known as "The Plague Doctor", whenever this SCP touches a human, the human will turn into SCP-049-2, which is basically a zombie. SCP-066 - 066 emits music at a sound of 140 decibels, which can kill you. It's best to stay away from this bowl of spaghetti. SCP-079 - This SCP is a computer which has taken over the facility's door controls. You can't normally get to the computer as it constantly closes, but there's a way. To talk to SCP-079, you must disable remote door control access first, found in the Entrance Zone (Level 4 to access control room). Once done, SCP-079 cannot close the doors on you, so you can compromise with it to re-enable the door control access so it has control again and in exchange, you will be able to get through Gate B (Level 4 needed). SCP-096 - AKA "The Shy Guy", SCP-096 does not like to be seen and will do try his hardest to kill anyone who looks at him. If you don't look at him, he can't kill you. Simple... right? SCP-106 - Nicknamed "The Old Man", whenever he touches you he will gain 100 hp and send you to his pocket dimension, damaging you. There is a trick to always getting out of the pocket dimension, hint being to look up. He is slow, but resilient. SCP-173 - AKA "The Sculpture", SCP-173 will break your neck if you do not have a direct line of sight with it. If you blink or look away, it will be able to move remarkably quick to attack you. It's best to have people with you so you have a consistent line of sight. SCP-173 does have a special ability, which allows it to blind everyone in a certain radius for a short period of time, allowing it to roam freely and kill as many people as it likes before you open your eyes. SCP-294 - This is a coffee machine with some nice abilities. It can order certain drinks "within it's range" and deliver it to you in a foam cup. Some of these drinks may give a positive effect like health, while others may give a negative one, mostly being death. Be careful what you order. Can be found in the cafeteria in the Entrance Zone. SCP-457 - "The Burning Man" is it's nickname. SCP-457 moves slowly, but will burn anyone in it's radius, dealing damage overtime. He can also burn you through walls and doors. SCP-500 - SCP-500 is known as "Panacea", which defines as a solution or remedy for all difficulties or diseases. SCP-500 will heal you completely and can cure you if you are turned into a zombie (SCP-049-2). SCP-682 - SCP-682 is nicknamed "Hard to Destroy Reptile", and the reason is simple. It's hard to destroy. It is incredibly strong and resistant to shots and will instantly kill anyone it attacks. SCP-682 also has a special ability. When activated, it will run super fast, making it easy for it to catch up to its prey. Apart from that, it will move slowly. SCP-860-1 - SCP-860-1 is a forest accessible through the two wooden doors in the Entrance Zone at the MTF armory. The forest is foggy, large, and maze-like. SCP-914 - SCP-914 refines any object put into it. The outputs vary. Usually this is used for keycards on "Fine" or "Very Fine". Here is a guide made from @Cpt.Haxray https://gflclan.com/forums/topic/15391-a-guide-to-914/ SCP-1048-A - This SCP is a teddy bear made up of ears. Similar to SCP-066, it will emit a very loud noise, which can kill you. I hope you all enjoyed. @Xy_ @Kubnair Edited June 13, 2017 by Severely_Artistic Retard TTT Admin Breach Admin Ragdoll Combat Manager Share this post Link to post Share on other sites More sharing options...