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Posted  Edited by chan_man1

-Replaced the zeus and slam with 2 new class E weapons, should make Class E more viable

-Updated 682 some more to make his ability more obvious

-Disable 2521 on 96, hopefully fixes players respawning as him

Edited by chan_man1

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Posted  Edited by chan_man1

-096 now has a new ability

-Added sounds when he becomes enraged

-Spawn description for him has been changed

Edited by chan_man1

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Posted  Edited by chan_man1

-Moved all Class E spawn into a single room either in the beginning of lcz or in the middle of hcz, they won't be able to leave until grace period has ended. Should give players enough time to move around a bit.

-Bufffed all Class E weapons except plasma cutter

-Removed br_area14_v3 per request

-Replaced the !content collection with an updated version

Edited by chan_man1

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-1162 is now on Area 02 inside the vent in the LCZ closet

-Added a new !fgateb command for admins to use at their discretion

-Friendly Fire has now been turned off for Class D, Chaos, Class E, and 2639. Teams with CI spys on them are still FF enabled other reinforcement teams may be disabled at a later date

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-Added Class E win sound (Though gmod sounds are weird so it may not work)

-Changed 689 weapon name to what it should be

-Changed points awarded to Class E for kills

-Re-enabled FF for NTF squads to make sure NTF Spys work

-Fixed typo for 1425 stopping Class E change

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Weapons:

RIFLES:


M4a1:
-Reduced Recoil.
-Reduced Spread.
-Increased Magazine size from 20 to 30.
-Increased Firerate from 600 to 700.

 

Scar-20:
-Reduced damage from 35 to 30.
-Reduced Hipfire spread slightly(Hopefully)

 

SMGS:


P90:
-Reduced Spread.
-Reduced Recoil.
-Increased damage to 15.
-Introduced Damage fall-off.

 

UMP-45:
-Reduced Spread
-Increased Damage to 23.

 

Pistols:


Glock-18:
-Increased Fire-rate from 400 to 600.
-Increased damage to 15.
-Introduced Damage Fall-off.

 

Misc:

 

Plasma Cutter:
-Increased Fire-rate to 300.

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-Fixed RRH armor disappearing when dropped

-Buffed 334

-Updated Tab Menu links

-O5 radio changed so that when used only after a certain amount of time does the squad show up instead of instantly

-Added O51 spawn command

-Updated FF for Civil War SR

-Big Glock nerfed (Haxray)

 

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-Fixed players being able to get rifle ammo from the paintball gun

-Fixed Class D collision with SCPs

-Fixes 096 on Site 65 and re-adds him

-O5 radio can now not be used before round start

-Disabled 3199-A from laying eggs

-Replaced Heroic Sword with Heroic Crowbar

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