Maximino007 76 / 3,389 Report Post Posted May 5, 2019 SCP-2872's Article: http://www.scp-wiki.net/scp-2872 Description: SCP-2872 is a thoroughbred stallion of indeterminate origin and pedigree, with a height of 1.85m and a mass of 485 kilograms. SCP-2872’s anomalous property manifests five years after the last time it won the Kentucky Derby. Whereas its usual demeanour is compliant, at this time it will become restless, and run in large loops. Within two days of entering this phase, SCP-2872 will start to run continuously, accelerating until it is fast enough to demolish any fence or wall in its way. It is physically unharmed by any impact in this state. SCP-2872 You are a horse that can slowly charge up to high speeds as you run. Use your fast speed to overwhelm enemies & escape the facility. Stats Team: SCP Objects Health: 2100 Attack Damage: 30 (60) Attack Speed: 1 Second Movement Speed: Explained at Information Spawn: N/A Mechanic LMB: Stomp (Attack) Special: Rush (Explained at Information) Information Special: Rush When SCP-2872 starts to move, it's movement speed is SCP-2845's Movement Speed. As it moves, every 4 seconds it gains more speed. After 2845's Speed is SCP-076-02's Movement Speed. After SCP-076-02's Speed is Human Sprinting Speed After Human Sprinting Speed is SCP-457's Sprint Movement Speed. SCP-457's Sprint Speed is the maximum speed it can reach to. Bullets can slow down SCP-2872. When SCP-2872 is at it's maximum speed, it will be able to run at people and damage them with high knockback. The damage when SCP-2872 runs into someone at maximum speed, the damage is 60 damage. Playermodel SCP-2872: https://steamcommunity.com/sharedfiles/filedetails/?id=1539293612 Share this post Link to post Share on other sites More sharing options...
Cpt.Haxray 774 / 13,610 Report Post Posted May 5, 2019 Wow I actually like this one for once. Except the part wher bullets slow him down, considering he coudl bump into walls or doors at any time and lose the speed boost. Maybe also let him go faster than 457 sprint. Let him reach a speed faster than any other scp if he keeps moving for that long without stopping or bumping into something, and let his sprinting charge do instant kill(100) damage at said speed. Share this post Link to post Share on other sites More sharing options...
Cassie 1,226 / 23,065 Report Post Posted May 5, 2019 Nice suggestion. He should have to run in circles the whole time though “I was so good at being a kid, and so terrible at being whatever I was now.” ― John Green, Turtles All the Way Down Share this post Link to post Share on other sites More sharing options... Achievements
Pizzy 47 / 1,647 Report Post Posted May 5, 2019 +1, sounds cool to me Share this post Link to post Share on other sites More sharing options...
Male_08 403 / 0 Report Post Posted May 5, 2019 Kind of reminds me of boomers suggestion about the disk from scp 093, I think, +1 Share this post Link to post Share on other sites More sharing options...
Doomnack 199 / 4,888 Report Post Posted May 6, 2019 Share this post Link to post Share on other sites More sharing options...