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Maximino007

SCP-160 Revamp/Buff

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Posted  Edited by Maximino007

So recently SCP-160 was added to Breach and from what i'v seen it is extremely buggy.

It is also one of the weakest SCPs because of it's low mobility.

This is a proposal on making SCP-160 a better SCP to play as and play against.

Don't know what else to say so...

 

      SCP-160

You are a drone that

acts like predatory birds.

You are able to damage 

enemies by getting close

to them and inject a substance

into them that overtime damages

their organs.

Escape the facility.

 

     Stats

Health: 2000

Attack Damage: 30

Movement Speed: Human Speed (Or Faster)

Team: SCP Objects

(Attack Speed is not necessary because of the way it attacks)

 

  Controls + Mechanics

Attack: Inject

Bonus: Constant Flight

 

  Information

Attack: Inject

By bumping into people,

SCP-160 injects a substance

overtime damages the victim's

organs. Every 2 seconds the victim

takes 1 damage.

The effect can be removed with

any healing method.

 

Bonus: Constant Flight

SCP-160 is permanently in flight.

What kind of flight is Xy's decision.

 

When I first made the 160 suggestion

I imagined flight how SCP-106 moved

in the special round "SCP-106's funhouse".

Looking back I should of pointed that out.

So 106's funhouse flight but without the clipping

through walls.

 

Or if Xy decides to use manhack physics,

I request if it's possible to make it move faster and

reduce "bouncing".

 

Or 160 could just get removed.

Edited by Maximino007

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Posted  Edited by Mari

when a drone has more health than a nature god

so Able but with a 1 shot and 2500 health

YIPEE KAYEE

n o

Edited by Mari

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