Flops 386 / 7,269 Report Post Posted May 8, 2017 Some maps like ze_tilex_ultimate require you to buy kevlar extremely often. When you run out of money, you die horribly. Since im pretty sure the amount of money each player starts with can be controlled by an admin (such as snowy), please change it so that we start with enough money to survive bosses or maps that damage us often. Share this post Link to post Share on other sites More sharing options...
Zoom 30 / 2,719 Report Post Posted May 8, 2017 stop buying lavaboots so u'll have enough money for !kev Share this post Link to post Share on other sites More sharing options...
Flops 386 / 7,269 Report Post Posted May 8, 2017 15 minutes ago, Zoom said: stop buying lavaboots so u'll have enough money for !kev how will I survive rizomata??? Share this post Link to post Share on other sites More sharing options...
Luigi 72 / 3,344 Report Post Posted May 9, 2017 Stop buying kevlar when you get lower than 100.End of the case Share this post Link to post Share on other sites More sharing options...
Flops 386 / 7,269 Report Post Posted May 9, 2017 Some people also rebuy weapons to keep a constant stream of fire (when soloing), also nades cost money. If it isn't hard to increase the amount of money people start out with, then why wouldn't you in any case? (I mostly just assumed all you need to do is edit a number... If not then otherwise disregard this suggestion) Share this post Link to post Share on other sites More sharing options...
Vauff 965 / 17,092 Report Post Posted May 9, 2017 The starting money is already $16k, that's the highest CS:GO allows. The only other option would be to add a plugin that replenishes your money somehow. Share this post Link to post Share on other sites More sharing options...
Shiki 54 / 2,969 Report Post Posted May 9, 2017 26 minutes ago, Vauff said: The starting money is already $16k, that's the highest CS:GO allows. The only other option would be to add a plugin that replenishes your money somehow. Default max money is 16k. You can change max money to 60k if you like via console, but only if sv_cheats 1 is enabled. Ofc we dont enable sv_cheats 1 on our server no ? Share this post Link to post Share on other sites More sharing options...
Flops 386 / 7,269 Report Post Posted May 9, 2017 alright, thanks for the feedback feelsbadman Share this post Link to post Share on other sites More sharing options...
Block 281 / 5,759 Report Post Posted May 9, 2017 This also makes the game more difficult as you have to decide: buy rebuys, or buy kevlar? Share this post Link to post Share on other sites More sharing options...
Elch 6 / 1,685 Report Post Posted May 9, 2017 rebuy weapons and kevlar all the time is for noobs end of story buy 1 kevlar on maps when you start with 0 and thats very good option despite you dont need Share this post Link to post Share on other sites More sharing options...
reduct 600 / 7,862 Report Post Posted May 9, 2017 i think we should up the rebuy costs instead Share this post Link to post Share on other sites More sharing options...
1mpact 107 / 3,838 Report Post Posted May 9, 2017 Plus, if you were given infinite money, people could spam rebuy weapons giving the ct side a major advantage. Share this post Link to post Share on other sites More sharing options...
Hydreigon 87 / 3,694 Report Post Posted May 10, 2017 Not a fan of most rebuys tbh as I thought it'd dumb down the ze metagame like it did on some source servers. I kind of want to suggest removing the 2nd nade but this type of current playerbase for GFL CSGO ze may not be ready. Share this post Link to post Share on other sites More sharing options...
Shiki 54 / 2,969 Report Post Posted May 10, 2017 5 hours ago, Hydreigon said: Not a fan of most rebuys tbh as I thought it'd dumb down the ze metagame like it did on some source servers. I kind of want to suggest removing the 2nd nade but this type of current playerbase for GFL CSGO ze may not be ready. As if CSS doesn't have those nade spams at the beginning of Temple Raider. 2 nades are fine, most servers use that setting Share this post Link to post Share on other sites More sharing options...
Flops 386 / 7,269 Report Post Posted May 11, 2017 8 hours ago, xZephire said: To be honest with you the money is not a problem at the moment nor are the rebuys of kevlar or weapons . It is perfectly fine the only thing you might want to improve on is like a small reward for defenders / for shooting zombies but I cannot think of anything there. e.g. on pse you get money but that is not really useful so i dont know And having 2 HE Grenades like seriously that is not changed just like that the grenades work together with the knockback system / weapon or bullet effects and it is very obvious that these settings are great right now. A money reward for shooting zombies actually seems like a good idea, but it kind of goes against the whole "buy kevlar for the boss which is the only thing that actually damages you" Zombies one hit kill you anyways... Share this post Link to post Share on other sites More sharing options...
Flops 386 / 7,269 Report Post Posted May 11, 2017 On 5/9/2017 at 5:33 AM, reduct said: i think we should up the rebuy costs instead Rebuys aren't that abusable in my opinion(negevs and the m249 are, but their slow movement speed means you can't just sit in one spot and constantly fire without zombies munching you) and when you actually need a weapon in case you drop it by accident you shouldn't be punished for it by having to spend extra money that could've been spent on kevlar. Share this post Link to post Share on other sites More sharing options...
akphilo 46 / 2,193 Report Post Posted May 11, 2017 your profile is 33% complete! Share this post Link to post Share on other sites More sharing options...
mjong99 58 / 3,342 Report Post Posted May 12, 2017 On 5/10/2017 at 9:10 PM, Flops said: Rebuys aren't that abusable in my opinion(negevs and the m249 are, but their slow movement speed means you can't just sit in one spot and constantly fire without zombies munching you) and when you actually need a weapon in case you drop it by accident you shouldn't be punished for it by having to spend extra money that could've been spent on kevlar. How does one accidentally drop their weapon? *Oops I accidentally hit G for no apparent reason every single time, I could have spent the much needed money to re-buy kevlar for the upcoming boss fight" Share this post Link to post Share on other sites More sharing options...
Elch 6 / 1,685 Report Post Posted May 12, 2017 ///// is the bizon knockback bigger than for example p90? Or i have noticed ak47 does more knockback than m4? Is there a list with knockbackrates on the server somewhere? i would really like to know / sry to bring this in here but i did not want to start a new topic for this^^ Share this post Link to post Share on other sites More sharing options...
mjong99 58 / 3,342 Report Post Posted May 12, 2017 7 hours ago, xZephire said: Honestly that does happen and it will continue to happen no matter what , it is rather confusing to me that you think it cannot happen or that it would be very unusal for it to happen. To me for example it happend quite often when trying to pick up an item (dropping primary). Well it has never happened to me that I dropped my primary instead of secondary when picking up for items. Even if it does happen, in my opinion it is your own fault for dropping it and you have to deal with the consequences, either by attempting to pick up your dropped weapon or spending money on rebuying. Like playing new ZE maps, you just have to learn from your mistakes and be mindful of it in the future. Share this post Link to post Share on other sites More sharing options...