strawberry crab 57 / 2,941 Report Post Posted September 22, 2018 Edited September 22, 2018 by strawberry crab gun stats in case anyone's curious https://justpaste.it/6w3ri One of the most mentioned entities in-game chat is the items. More specifically weapons. Mostly complaints & questions regarding clips & damage thusly i ask, Should some of the guns be slightly buffed in clip size based on the stats provided? Please note this not a suggestion it's a question as certain users and 1-timers bring these kinds of things up and I'm left wondering if they actually have a point for this specific thing Edited September 22, 2018 by strawberry crab Share this post Link to post Share on other sites More sharing options...
VilhjalmrF 2,099 / 30,694 Report Post Posted September 22, 2018 No. Average HL2RP Enjoyer. Share this post Link to post Share on other sites More sharing options... Achievements
annoying furry 6,300 / 63,975 Report Post Posted September 22, 2018 Game balance is hard lmao (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
strawberry crab 57 / 2,941 Report Post Posted September 22, 2018 1 minute ago, Xy said: Game balance is hard lmao yes, I can imagine it's not easy to balance the game. I'm not advocating for these changes I just want to know if these people have a point or not tbh. Share this post Link to post Share on other sites More sharing options...
Mr Z 194 / 6,177 Report Post Posted September 22, 2018 No, With a team that works well [aka 2-3 players that work well] and 1 Krieg and 2 Famas, 682 will be dead in seconds. ALTHOUGH... The P90 used to be good but now its completely useless, i suggest not having it shoot up into orbit when you fire it. Share this post Link to post Share on other sites More sharing options...
Guest Report Post Posted September 22, 2018 if anything i'd want to see a sniper added (yes i know snipers don't make sense because indoors and shit and it doesn't follow the lore but i'd like to see one) Share this post Link to post Share on other sites More sharing options...
UnityII 18 / 1,510 Report Post Posted September 22, 2018 Chu mean doesn't follow lore. Like they can lazers n shit and contain dangerous scps but can't make a sniper rifle 1 hour ago, motorsteak said: doesn't follow the lore Share this post Link to post Share on other sites More sharing options...
Cassie 1,226 / 23,065 Report Post Posted September 22, 2018 TBH I don't think most guns need a buff. They all seem good to me; I can kill most people with them fairly quickly and only lose 30-70 hp. Maybe I'm just better with them than most people “I was so good at being a kid, and so terrible at being whatever I was now.” ― John Green, Turtles All the Way Down Share this post Link to post Share on other sites More sharing options... Achievements
Lambda 83 / 2,588 Report Post Posted September 22, 2018 This is so sad, Can we remove the Krieg and add TFA base weapons Share this post Link to post Share on other sites More sharing options...
UnityII 18 / 1,510 Report Post Posted September 22, 2018 Edited September 22, 2018 by UnityII 15 minutes ago, Lambda said: This is so sad, Can we remove the Krieg and add TFA base weapons Might as well since we have tfa CSS weapons Edited September 22, 2018 by UnityII Share this post Link to post Share on other sites More sharing options...
strawberry crab 57 / 2,941 Report Post Posted September 22, 2018 1 hour ago, UnityII said: Might as well since we have tfa CSS weapons that's not a bad idea. the only issue would be some balancing, though i'm sure this can be solved by turning down the weapon damage ratio or manually inputting custom damage values Share this post Link to post Share on other sites More sharing options...
AverageDrink 174 / 3,360 Report Post Posted September 22, 2018 16 hours ago, strawberry crab said: gun stats in case anyone's curious https://justpaste.it/6w3ri One of the most mentioned entities in-game chat is the items. More specifically weapons. Mostly complaints & questions regarding clips & damage thusly i ask, Should some of the guns be slightly buffed in clip size based on the stats provided? Please note this not a suggestion it's a question as certain users and 1-timers bring these kinds of things up and I'm left wondering if they actually have a point for this specific thing At this point in time, I don't really see our guns being the problem for the current game balance If the scps are struggling maybe we should at more alternative ways to solve the problem. For example, ability changes or different strategies emerge to deal with the new playstyles. Share this post Link to post Share on other sites More sharing options...
Cassie 1,226 / 23,065 Report Post Posted September 22, 2018 I'd say some scps just get fucked by guns while others don't. 049-2 is one that does get raped by them, but they are meant to be expendable anyways... Perhaps an HP boost for any scps that die too fast to guns? “I was so good at being a kid, and so terrible at being whatever I was now.” ― John Green, Turtles All the Way Down Share this post Link to post Share on other sites More sharing options... Achievements
strawberry crab 57 / 2,941 Report Post Posted September 22, 2018 15 minutes ago, Duc2000 said: I'd say some scps just get fucked by guns while others don't. 049-2 is one that does get raped by them, but they are meant to be expendable anyways... Perhaps an HP boost for any scps that die too fast to guns? @Duc2000 It's mainly people just complaining about 1471 and how 096 is "terrible". a hp boost of 25-50% could solve this though it anything complaints seemed to be based on game mechanics of the mentioned scps rather than the scps not having enough hp. Share this post Link to post Share on other sites More sharing options...
Guest Report Post Posted September 22, 2018 or you know. git gud Share this post Link to post Share on other sites More sharing options...
Cassie 1,226 / 23,065 Report Post Posted September 22, 2018 5 minutes ago, strawberry crab said: @Duc2000 It's mainly people just complaining about 1471 and how 096 is "terrible". a hp boost of 25-50% could solve this though it anything complaints seemed to be based on game mechanics of the mentioned scps rather than the scps not having enough hp. That's why average also mentioned ability changes to scps. “I was so good at being a kid, and so terrible at being whatever I was now.” ― John Green, Turtles All the Way Down Share this post Link to post Share on other sites More sharing options... Achievements
EvilCheeseBurger 35 / 2,259 Report Post Posted September 28, 2018 On 9/22/2018 at 1:23 AM, motorsteak said: if anything i'd want to see a sniper added (yes i know snipers don't make sense because indoors and shit and it doesn't follow the lore but i'd like to see one) We actually had a sniper before, it was OP Share this post Link to post Share on other sites More sharing options...