Hydreigon 87 / 3,694 Report Post Posted July 8, 2017 Given the current circumstances, not much maps are being updated on the server when many players have been suggesting maps. I can conclude the problem is only person that has access to ftp on any ze server is clearly not enough. Over the years, having only one person (admin or manager) access to FTP to upload maps doesn't prove useful because ze is the type of gametype that requires a special type of management especially with either a bunch of map updates at once or a critical map update that has to be uploaded asap. Not saying the current manager is bad (I'm not tagging anyone). I'm saying more than one person with FTP on ze is better than just one. High managers on GFL seriously need to consider this issue. Share this post Link to post Share on other sites More sharing options...
Vauff 887 / 14,814 Report Post Posted July 8, 2017 Just because your newest version of Westersand for the 4th time in a week didn't get updated right after release doesn't mean somebody else needs FTP. Share this post Link to post Share on other sites More sharing options...
WarpedCakez 196 / 4,351 Report Post Posted July 8, 2017 19 minutes ago, Hydreigon said: Given the current circumstances, not much maps are being updated on the server when many players have been suggesting maps. Share this post Link to post Share on other sites More sharing options...
Block 281 / 5,544 Report Post Posted July 8, 2017 Just because you don't want to test one map doesn't mean we neglect all the others Share this post Link to post Share on other sites More sharing options...
kikofly 276 / 5,082 Report Post Posted July 8, 2017 by u mean many, u mean @Potti?? Share this post Link to post Share on other sites More sharing options...
Hydreigon 87 / 3,694 Report Post Posted July 8, 2017 I may have "suggested" a lot of versions of westersand but out of all the suggestions after z4, thankfully only one got uploaded as opposed to the "versions" I suggested. z5 - Some stuff triggered me and some friends of mine reported some bugs on test servers so I deleted it in time before anyone could upload. z6 - This version is on the fastdl but thankfully on standby z7 - Never existed to begin with. I won't tell you it's true fate. I will say it never ever got a place on my dropbox. z8 - Supposed to be the final version but some tiny problem happened and I wasn't happy with a few things. Again I changed the link in time before someone could upload to the fastdl. z9 - Thankfully, no problems have been reported yet. Compared to other maps, I'm thankful one version ever made it to GFL's fastdl and another version I didn't upload on dropbox. Also, I don't know if this would be an excuse but this is afterall my first attempts to use the hammer editor and release a porting project. I do apologize for the inconvenience to all of you. Share this post Link to post Share on other sites More sharing options...
Leks 2,304 / 26,622 Report Post Posted July 8, 2017 Edited July 8, 2017 by Leks 47 minutes ago, Hydreigon said: Given the current circumstances, not much maps are being updated on the server when many players have been suggesting maps. I can conclude the problem is only person that has access to ftp on any ze server is clearly not enough. Over the years, having only one person (admin or manager) access to FTP to upload maps doesn't prove useful because ze is the type of gametype that requires a special type of management especially with either a bunch of map updates at once or a critical map update that has to be uploaded asap. Not saying the current manager is bad (I'm not tagging anyone). I'm saying more than one person with FTP on ze is better than just one. High managers on GFL seriously need to consider this issue. CS:GO DL's and Roy have access to ftp (: Edited July 8, 2017 by Leks Share this post Link to post Share on other sites More sharing options...
kikofly 276 / 5,082 Report Post Posted July 8, 2017 litereally only been 8 days. we sprinkle these maps 1 at a time so players dont get overloaded with downloads. and personally i prefer quality over quantity Share this post Link to post Share on other sites More sharing options...
Potti 107 / 3,699 Report Post Posted July 8, 2017 Edited July 8, 2017 by Potti 4 minutes ago, kikofly said: litereally only been 8 days. we sprinkle these maps 1 at a time so players dont get overloaded with downloads. and personally i prefer quality over quantity ok that maps are trash dont add them p. s. i always test map b4 suggestion ^ Edited July 8, 2017 by Potti Share this post Link to post Share on other sites More sharing options...
Hydreigon 87 / 3,694 Report Post Posted July 8, 2017 2 minutes ago, kikofly said: litereally only been 8 days. we sprinkle these maps 1 at a time so players dont get overloaded with downloads. and personally i prefer quality over quantity 8 days is kind of longer than you think. I do agree with quality over quantity but it's easier said than done for a lot of mappers. Ashen keep is on fastdl. Not to be confused but I'm not a fan of how it's ported to csgo especially if the css version is incomplete. Rest of the maps are official _p ports. Share this post Link to post Share on other sites More sharing options...
P2ss 84 / 2,637 Report Post Posted July 8, 2017 Share this post Link to post Share on other sites More sharing options...
WarpedCakez 196 / 4,351 Report Post Posted July 8, 2017 Edited July 8, 2017 by WarpedCakez - Edit Reason: fixed formatting 22 minutes ago, Leks said: CS:GO DL's and Roy have access to ftp (: While this is true, I don't ever see DL's or any other higher ups ever do anything in regards to adding maps / fixing server related plugins. If they are, then there needs to be some more transparency because I am not aware of this. Edited July 8, 2017 by WarpedCakez fixed formatting Share this post Link to post Share on other sites More sharing options...
Leks 2,304 / 26,622 Report Post Posted July 8, 2017 38 minutes ago, WarpedCakez said: While this is true, I don't ever see DL's or any other higher ups ever do anything in regards to adding maps / fixing server related plugins. If they are, then there needs to be some more transparency because I am not aware of this. Well, I am not an admin nor a member that visits ZE very often but, I feel like you're not right, please don't bash me on that. I believe something causing lag was reported and denros did work on it for some time (not sure what the outcome was) so if you don't see any higher up doing stuff, well, I just feel like we have a disagreement in there. here is the thread I was talking about: https://gflclan.com/forums/topic/16011-decreasing-he-grenade-smoke-effect/ Share this post Link to post Share on other sites More sharing options...
Hydreigon 87 / 3,694 Report Post Posted July 8, 2017 9 minutes ago, Leks said: Well, I am not an admin nor a member that visits ZE very often but, I feel like you're not right, please don't bash me on that. I believe something causing lag was reported and denros did work on it for some time (not sure what the outcome was) so if you don't see any higher up doing stuff, well, I just feel like we have a disagreement in there. here is the thread I was talking about: https://gflclan.com/forums/topic/16011-decreasing-he-grenade-smoke-effect/ This thread doesn't have anything to do with management. I intended for any good coder, admin or non admin, to find a solution to the blinding hegrenade effect. There has been a method so far from various communities but it was never implemented on GFL because the hegrenade code isn't really shared on other communities. In other words, management can't do much in the hegrenade thread situation because the solution can be done by almost anyone and may or may not reside outside of management. Here, the FTP thread is completely related to management and is an inside problem. Share this post Link to post Share on other sites More sharing options...
Snowy 834 / 11,350 Report Post Posted July 8, 2017 Edited July 8, 2017 by xSnowyAngel Its a "map suggestion" thread, not a "you must add this map" thread. Unless there's a major gamebreaking, gamechanging bugs that were fixed or some important stuffs, i dont want clients to redownload another version just because mappers thought that this or that isnt right for them and then comes up with another version because of a small fix Edited July 8, 2017 by xSnowyAngel Share this post Link to post Share on other sites More sharing options...
Chormee 2,973 / 29,227 Report Post Posted July 8, 2017 Two words.... LOL NO My Steam Profile (from SteamDB) Worth: $943 ($530 with sales) Games owned: 174 Games played: 112 (64%) Hours on record: 5,797.5h Share this post Link to post Share on other sites More sharing options...
Eli 708 / 11,586 Report Post Posted July 9, 2017 3 hours ago, WarpedCakez said: While this is true, I don't ever see DL's or any other higher ups ever do anything in regards to adding maps / fixing server related plugins. If they are, then there needs to be some more transparency because I am not aware of this. The reason DL's don't normally deal with this kind of stuff is because they entrust and train manager to do them. if DL's and Higherups dealt with all this there would be no point of having managers STEAM Share this post Link to post Share on other sites More sharing options...